Protecting children from online risks while using Hatch’s game streaming service
Nguyen, Thanh (2020)
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Lataukset:
Nguyen, Thanh
2020
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2020102121524
https://urn.fi/URN:NBN:fi:amk-2020102121524
Tiivistelmä
The purpose of this thesis is to provide a comprehensive understanding of new technology in mobile game experience, game streaming, and how children are protected from online risks while using the case company’s game streaming service.
To achieve the objective, which is to present the current solutions based on the development of the case company with the latest theories and from what happened in the past, the author has been using secondary research as his main research method. Secondary data resources and data sets have been collected and analyzed for the findings. The chosen research method for the thesis includes a literature review, secondary analysis and a case study.
The study has found that different matters have been carried out by the case company through its online safety measures. Technical measures are manual moderation and automation with supporting tools being implemented to the platform. The community guidelines and products have been developed by following the stated regulations and guidelines from policy makers concerning child online protection. Also, there are recommendations, which the case company can consider in its future developments.
In summary, this thesis has been completed as basic analytical research. The case company has taken different online safety measures into the development of its policies and products to protect children from online risks while using the service. Accordingly, the case company tries to mitigate and remove risk factors coming mostly from user-generated content in its products. Especially, a separately independent product eliminating almost risk factors which is suitable and safe for kids, has been built and recognized by organizations concerning children’s rights.
To achieve the objective, which is to present the current solutions based on the development of the case company with the latest theories and from what happened in the past, the author has been using secondary research as his main research method. Secondary data resources and data sets have been collected and analyzed for the findings. The chosen research method for the thesis includes a literature review, secondary analysis and a case study.
The study has found that different matters have been carried out by the case company through its online safety measures. Technical measures are manual moderation and automation with supporting tools being implemented to the platform. The community guidelines and products have been developed by following the stated regulations and guidelines from policy makers concerning child online protection. Also, there are recommendations, which the case company can consider in its future developments.
In summary, this thesis has been completed as basic analytical research. The case company has taken different online safety measures into the development of its policies and products to protect children from online risks while using the service. Accordingly, the case company tries to mitigate and remove risk factors coming mostly from user-generated content in its products. Especially, a separately independent product eliminating almost risk factors which is suitable and safe for kids, has been built and recognized by organizations concerning children’s rights.