Discovering children's player typologies with playtests
Nykänen, Lauri (2016)
Nykänen, Lauri
2016
MDP in Software Development
Informaatiotieteiden yksikkö - School of Information Sciences
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Hyväksymispäivämäärä
2016-06-21
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:uta-201608032123
https://urn.fi/URN:NBN:fi:uta-201608032123
Tiivistelmä
Research on player typologies has been focused on games mainly targeted for mature audience. Player typologies are needed for game design and marketing purposes. In order to discover children's player typologies, two playtest sessions were organized. In the playtests, children from 4 to 6 year olds playing a children's safety game were observed. The data gathered was analyzed and results compared to previous research. Five children's player typologies were discovered, with two of those concluded to be unique player typologies of the game. Gleeful players enjoy seeing the negative reaction resulting of incorrect play. Rulers add their own rules to the play. In conclusion, the thesis analyzes and discovers children's player typologies while uncovering playability and usability problems of the game.