Android software development : Case: “Logo Quiz World” Mobile Application
Ngo, Nhi (2019)
Ngo, Nhi
2019
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2019112823197
https://urn.fi/URN:NBN:fi:amk-2019112823197
Tiivistelmä
"There is an application for that", this phrase is quite famous nowadays. It is true that there is a mobile application for almost anything today. People are moving from computers to mobile devices and as a result, mobile applications are becoming important in daily lives.
The purpose of the thesis was to create a mobile application from the beginning to the final product, including user interface, Android coding and testing. This project aimed to create a small puzzle game to test the ability of users to recognize famous logos and brand names. "Logo Quiz World" is possible to be published on Android mobile devices via Play Store.
The application has been successfully implemented and meets all the requirements set for it. There are still some parts, such as counting points or the highest score that can be developed in a way that users will be able to see their points. In addition, language settings can be developed that user will be able to switch to another language.
The purpose of the thesis was to create a mobile application from the beginning to the final product, including user interface, Android coding and testing. This project aimed to create a small puzzle game to test the ability of users to recognize famous logos and brand names. "Logo Quiz World" is possible to be published on Android mobile devices via Play Store.
The application has been successfully implemented and meets all the requirements set for it. There are still some parts, such as counting points or the highest score that can be developed in a way that users will be able to see their points. In addition, language settings can be developed that user will be able to switch to another language.