Multiple views map on Nintendo DS
JARUKASEMRATANA, SORN (2008)
JARUKASEMRATANA, SORN
2008
Tietojenkäsittelyoppi - Computer Science
Informaatiotieteiden tiedekunta - Faculty of Information Sciences
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Hyväksymispäivämäärä
2008-06-04
Julkaisun pysyvä osoite on
https://urn.fi/urn:nbn:fi:uta-1-18528
https://urn.fi/urn:nbn:fi:uta-1-18528
Tiivistelmä
Information societies today are flooded with massive amounts of data. Moreover, with new technology being developed every day, machines can perform faster than they used to at an exponential rate. New processors which are faster and smaller result in a higher capability to produce more data and in a reduction of the size of the device. Even our capabilities to absorb information are still the same. The representation of data or information can still be improved through information visualization, that is to say, the knowledge of how to represent data or information by using interactive 2D or 3D color graphics and animations. By using this knowledge, many new methods for displaying information have been discovered especially for mobile device where screen space is very limited. This thesis contains a study of a multiple-view visual transformation technique on a mobile device, namely, Nintendo DS, by constructing a 2D navigational map program. I first compare several studies about different methods of visual transformation and explain why I chose multiple-view as my preference. To design the prototype map program I used the knowledge from the information visualization field especially information visualization framework. The implementation was done by using homebrew software development kits. The user study on how the technique works showed that the effectiveness and satisfaction score of the program is at medium to good level, while users’ preference for this visualization technique on this machine is very good.
Key words and terms: Information visualization, Nintendo DS, Multiple-view
Key words and terms: Information visualization, Nintendo DS, Multiple-view