Samankaltainen aineisto
Näytetään aineistoja, joilla on samankaltainen nimeke tai asiasanat.
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Recognition of prior learning (RPL) among international higher education students in Finland
Merikallio, Réka (2019)The importance of recognition of prior learning (RPL) gained through various learning settings has become a central aspect within the discourse on lifelong learning and knowledge-based society. Accordingly, higher education ... -
Understanding adults’ strong problem-solving skills based on PIAAC
Hämäläinen, Raija; De Wever, Bram; Nissinen, Kari; Cincinnato, Sebastiano (Emerald Publishing Limited, 2017)Purpose: Research has shown that the problem-solving skills of adults with a vocational education and training (VET) background in technology-rich environments (TREs) are often inadequate. However, some adults with a VET ... -
In search for the conceptual origin of university students' community in a confluence of on- and offline learning environments ethnographies in technology-rich, multi-sited fields of study
Pöysä, Johanna (University of Jyväskylä, 2007)Contemporary society requires its citizens to develop capacities to resituate their activities in collective unities and to successfully communicate their actions within these multiple local and global communities. Also ... -
Education and working life: VET adults' problem-solving skills in technology-rich environments
Hämäläinen, Raija; De Wever, Bram; Malin, Antero; Cincinnato, Sebastiano (Pergamon Press, 2015)The rapidly-advancing technological landscape in the European workplace is challenging adults’ problem-solving skills. Workers with vocational education and training need flexible abilities to solve problems in technology-rich ... -
HR scenario game : Learning human resource management in a virtual environment
Riivari, Elina; Auvinen, Tommi; Merilehto, Juhani (Universitat Politècnica de València, 2021)This paper introduces a computer-based online scenario game that was developed to enhance the learning of human resource management (HRM) in an undergraduate course at a business school in Finland. What makes this game ...
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