Visual Concepting for Video Games Using 3D Software : Study of Grease Pencil tool in Blender 2.8
Takalo, Jaakko (2019)
Takalo, Jaakko
2019
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2019060314340
https://urn.fi/URN:NBN:fi:amk-2019060314340
Tiivistelmä
The purpose of this thesis was to present information on concept design methods that use 3D models in the design process. Another purpose was to study a specific feature in Blender’s version 2.8, the Grease Pencil tool.
The goal was to gather information regarding concept art workflows with the use of 3D and to then use that knowledge to create example design work of a vehicle. Another aim was to create adequate portfolio material to showcase the author’s skills.
After studying design theory, studying example artworks and examining the 3D software Blender, example artwork was produced using these principles. The example concept design work consisted of a fictitious vehicle design that could be used as reference material in the creation of a video game asset.
As a conclusion, the methods applied by the author resulted in a concept art image that meets the industry standards. The resulting work also functions as portfolio material for future endeavors. Speed and efficiency of the workflow also increased as the methods proved to be effective.
The goal was to gather information regarding concept art workflows with the use of 3D and to then use that knowledge to create example design work of a vehicle. Another aim was to create adequate portfolio material to showcase the author’s skills.
After studying design theory, studying example artworks and examining the 3D software Blender, example artwork was produced using these principles. The example concept design work consisted of a fictitious vehicle design that could be used as reference material in the creation of a video game asset.
As a conclusion, the methods applied by the author resulted in a concept art image that meets the industry standards. The resulting work also functions as portfolio material for future endeavors. Speed and efficiency of the workflow also increased as the methods proved to be effective.