3D model management for e-commerce
Toivainen, Joel Juhana (2019)
Toivainen, Joel Juhana
2019
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-2019053113877
https://urn.fi/URN:NBN:fi:amk-2019053113877
Tiivistelmä
The overall purpose of this thesis was to investigate the usage and management of 3D models in e-commerce. The objective was to research how 3D models were used in e-commerce and evaluate their impact and benefits they bring to consumers as well as merchants.
The theoretical framework is an overview of 3D models and e-commerce in general. The aim of this section is to give the reader enough information to understand the research. E-commerce refers to the buying and selling of products over the internet. Unlike in traditional commerce, where customers can inspect their product, in e-commerce consumers must rely on images to make their purchase decision.
The use of 3D models in e-commerce allows consumers to inspect products from all angles and distances. This helps provide more information on a product to the consumer. The aim of this study is to analyze the use of 3D models in e-commerce more thoroughly to define its benefits as well as its challenges.
The chosen research method is quantitative and consists of interviews with experts in the field. This research method was chosen to get the most recent and reliable information in a field that is constantly evolving and shifting, resulting in the relevance of researches to decay fast. With the data collected from these interviews, I will conclude the benefits and challenges of 3D models in e-commerce.
The theoretical framework is an overview of 3D models and e-commerce in general. The aim of this section is to give the reader enough information to understand the research. E-commerce refers to the buying and selling of products over the internet. Unlike in traditional commerce, where customers can inspect their product, in e-commerce consumers must rely on images to make their purchase decision.
The use of 3D models in e-commerce allows consumers to inspect products from all angles and distances. This helps provide more information on a product to the consumer. The aim of this study is to analyze the use of 3D models in e-commerce more thoroughly to define its benefits as well as its challenges.
The chosen research method is quantitative and consists of interviews with experts in the field. This research method was chosen to get the most recent and reliable information in a field that is constantly evolving and shifting, resulting in the relevance of researches to decay fast. With the data collected from these interviews, I will conclude the benefits and challenges of 3D models in e-commerce.