IMPLEMENTATION OF INTERACTIVE APPLICATION FOR MARETARIUM AQUARIUM
Kähärä, Ville (2019)
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201905159992
https://urn.fi/URN:NBN:fi:amk-201905159992
Tiivistelmä
The main objective in this thesis was to innovate and implement a product to increase the number of visitors in Maretarium aquarium house. The thesis was commissioned by Digiverstas - Digital Innovation Ecosystem project which provides a connection between the students of Southern-Eastern University of Applied Sciences and local companies. Via Digiverstas, the companies are able to find new business solutions and ideas that correspond to the company growth and development.
This thesis provides insight into the development process and features of the Maretarium game. The Maretarium game provides a different learning method for elementary school students. The students can utilize this game as part of their biology curriculum. The game can be used as a part of class session by way of group activities.
This thesis describes the implementation process in detail and also examines technical aspects of the making of an interactive game application requires. The implementation process contains the techniques and characteristics that were used to develop the game. The game was developed in the Unity game engine and its features were used for rapid prototype development. As a result of this thesis study, the game was successfully created and is in use at the Maretarium aquarium house.
This thesis provides insight into the development process and features of the Maretarium game. The Maretarium game provides a different learning method for elementary school students. The students can utilize this game as part of their biology curriculum. The game can be used as a part of class session by way of group activities.
This thesis describes the implementation process in detail and also examines technical aspects of the making of an interactive game application requires. The implementation process contains the techniques and characteristics that were used to develop the game. The game was developed in the Unity game engine and its features were used for rapid prototype development. As a result of this thesis study, the game was successfully created and is in use at the Maretarium aquarium house.