Blender Eevee render engine in indie production : using Blender's Eevee render engine for art projects
Seidler, Mikael (2018)
Seidler, Mikael
Tampereen ammattikorkeakoulu
2018
All rights reserved
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201805168476
https://urn.fi/URN:NBN:fi:amk-201805168476
Tiivistelmä
This study was carried out as a project. Two render engines were compared for results. Artists are limited by funding when creating 3D animations. As rendering a 3D animation is the most costly part of creating a short animation video, cutting the rendering cost down by introducing a new engine opens up a freedom for an artist to pursue more ambitious videos. The introduction of Extra Easy Virtual Environment Engine render engine in Blender 2.8 allows for render animations in real-time. This new rendering option revolutionizes the approach for 3-5 minute short animations. As a still in development engine, there are features not yet implemented. The objective of this study was to demonstrate how to use this new engine in the full production of a short animation video, proving the viability of the engine as a full production ready engine that cuts costs dramatically.