A comparison between professional traditional sports and electronic sports
Lievetmursu, Mikko (2018)
Lievetmursu, Mikko
Oulun ammattikorkeakoulu
2018
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:amk-201805107505
https://urn.fi/URN:NBN:fi:amk-201805107505
Tiivistelmä
This research was written in Oulu University of Applied Sciences by Mikko Lievetmursu and the topic of the thesis focuses on the differences of professional traditional sports and electronic sports. The objective of the thesis is to understand the main differences and similarities in athlete’s professional growth on both sides as well as on an organizational business level. Background for the thesis came up from the exponential growth of e-sports industry in recent years, which means that e-sports is becoming a real sport industry alongside of traditional sports and comparing them can provide valuable knowledge to both industries and the client for the thesis in Oulu University of Applied Sciences. The author has also followed both scenes for years and has a large amount of interest towards both sports.
This research achieved a broad understanding of how professional traditional sports and professional electronic sports differ in their respectful sides but also how they are very similar. It also finds additional discussion topics and problems that electronic sports are still facing and what direction electronic sports is heading. Additionally, this research shows how young electronic sports are in history and how they are still in a development of becoming a serious sport within the community. Electronic sports are heading towards a promising future to appear along with all other traditional sports but will require additional five to ten years to be generally accepted as a sport and to reach the same level of organizational development that currently lies in traditional sports.
Sources for the thesis include various online articles, information about both sports, interview with an electronic sport organization and informational videos and books.
This research achieved a broad understanding of how professional traditional sports and professional electronic sports differ in their respectful sides but also how they are very similar. It also finds additional discussion topics and problems that electronic sports are still facing and what direction electronic sports is heading. Additionally, this research shows how young electronic sports are in history and how they are still in a development of becoming a serious sport within the community. Electronic sports are heading towards a promising future to appear along with all other traditional sports but will require additional five to ten years to be generally accepted as a sport and to reach the same level of organizational development that currently lies in traditional sports.
Sources for the thesis include various online articles, information about both sports, interview with an electronic sport organization and informational videos and books.