SIAK — A Game for Foreign Language Pronunciation Learning

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Journal Title
Journal ISSN
Volume Title
Conference article in proceedings
Date
2017-08
Major/Subject
Mcode
Degree programme
Language
en
Pages
3429-3430
Series
Proceedings of Interspeech 2017, Interspeech: Annual Conference of the International Speech Communication Association
Abstract
We introduce a digital game for children’s foreign-language learning that uses automatic speech recognition (ASR) for evaluating children’s utterances. Our first prototype focuses on the learning of English words and their pronunciation. The game connects to a network server, which handles the recognition and pronunciation grading of children’s foreign-language speech. The server is reusable for different applications. Given suitable acoustic models, it can be used for grading pronunciations in any language.
Description
Keywords
pronunciation grading, language learning, phonetics, speech analysis
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Citation
Karhila , R , Ylinen , S , Enarvi , S , Palomäki , K , Nikulin , A , Rantula , O , Viitanen , V , Dhinakaran , K , Smolander , A-R , Kallio , H , Junttila , K , Uther , M , Hämäläinen , P & Kurimo , M 2017 , SIAK — A Game for Foreign Language Pronunciation Learning . in Proceedings of the Annual Conference of the International Speech Communication Association, INTERSPEECH . vol. 2017-August , Interspeech: Annual Conference of the International Speech Communication Association , International Speech Communication Association (ISCA) , pp. 3429-3430 , Interspeech , Stockholm , Sweden , 20/08/2017 . < http://www.isca-speech.org/archive/Interspeech_2017/pdfs/2046.PDF >