Gamified participatory sensing: Impact of gamification on public’s motivation in a lake monitoring application
Chea, Chandara (2017)
Diplomityö
Chea, Chandara
2017
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi-fe201708298249
https://urn.fi/URN:NBN:fi-fe201708298249
Tiivistelmä
Participatory sensing is the concept or practice whereby individuals or publics using ICTs such as mobile phones, contribute to data collection, analysis and sharing of knowledge. The lack of motivation from publics is usually one of the main challenges since the system is doomed to fail when there is no abundance of participant contributing. A potential technique to engage participants is the use of gamification or elements of game design. This research aims to study the effects of gamification on publics’ motivation in participatory sensing system. Game elements such as challenges, achievement, storytelling and feedback were investigated for motivating citizens to continuously participate in observation of lakes’ ice condition. In order to evaluate the effects of gamification on user engagement and usability of the application, an experiment was conducted with 41 participants during spring 2017 for 20 days. By comparing with a normal application (without gamified elements implemented), the results suggested that gamification is a promising technique for engaging citizens.